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Arkane Is Looking at PS4 Neo & XB1 Scorpio for Prey; Game Is One Big Contiguous Space

QuakeCon brought us the very first gameplay trailer of Prey, the reboot in development at Arkane Studios (Austin function - the French one is working on Dishonored ii).

First rumored alee of E3 2022 and then revealed at Bethesda's showcase, Prey received some initial criticism due to the differences with the original game and the cancelled sequel in development at Human Head Studios. Nevertheless, in a video interview with GameReactor Arkane's Raphael Colantonio (President and Artistic Managing director) and Ricardo Blank (Atomic number 82 Designer) had the take chances to talk about what makes their Casualty unique and what are the gameplay differences with Dishonored.

Ricardo Bare: The structure of the space station is open concluded. That means that the player can become anywhere inside the infinite station that they have the means to access. Some places will be inaccessible until you, like, figure out how to get in there but once y'all figure that it's open and you can go back and forth. And so, we also modeled the unabridged exterior of the infinite station, which is kind of like an open earth map and you can go anywhere. Later, you lot can determine how to get from betoken Ten to Y: with elevator, but peradventure there's monsters there so forget well-nigh that, maybe I want to chart a course on the outside instead. It's totally up to the players how to navigate through the station.

Raphael Colantonio: The thing that's important to note is the difference with Dishonored, which is a set of missions after missions and each of them have their ain sandbox gameplay where yous can do things the way you lot desire. In Prey it's all the areas we tin come back to, so information technology'southward all i large contiguous space really.

Prey, which is powered by CRYENGINE, may also support the upcoming enhanced consoles: PlayStation 4 Neo and Xbox I Scorpio. Raphael Colantonio confirmed that Arkane is looking at them which makes perfect sense every bit the game could ship in the second half of 2022, though of course he couldn't talk near specifics just nevertheless.

What'due south your have on this reimagined Casualty? Permit us know in the comments.

Source: https://wccftech.com/arkane-explains-preys-open-world-differs-dishonored/

Posted by: joneshany1989.blogspot.com

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